[Relic System]
1. Added a new ‘Relic System’.
– Sidebar, ‘Relic System’ is available in the entire menu.
– You can get the ‘Relic Summon Ticket’ through Einhasad’s Gold Coin Shop, and use the item to get the Relic.
– Relic acquisition/enhancement/collection/synthesis/confirmation information is stored in an account unit.
2. When you first acquire an artifact, you can ‘activate the relic’, and the relic effect is applied to the weapon worn by the character.
– Some of the Relic effects are only activated when equipped with a specific weapon type.
– Activated artifact effects are saved for each character.
Relic Grade | Basic effects | Pre-reinforcement effect | Maximum Enhancement (+4 Strengths) |
Unpaid | Damage +1%, Damage -1%, | When equipping certain weapon typesAttack/Magic/Defense/Magic Resistance +1% | When equipping certain weapon typesAttack/Magic/Defense/Magic Resistance +2% |
Class D | Damage +2%, Damage -2%, | When equipping certain weapon typesAttack/Magic/Defense/Magic Resistance +2~3% | When equipping certain weapon typesAttack/Magic/Defense/Magic Resistance +3~4% |
Grade C | Damage +5%, Damage -5%, | When equipping certain weapon typesAttack/Magic/Defense/Magic Resistance +7~10% | When equipping certain weapon typesAttack/Magic/Defense/Magic Resistance +10~13% |
Grade B | Damage +10%, Damage -10%, | When equipping certain weapon typesAttack/Magic/Defense/Magic Resistance +15~20% | When equipping certain weapon typesAttack/Magic/Defense/Magic Resistance +20~25% |
Grade A | Damage +20%, Damage -20%, | When equipping certain weapon typesAttack/Magic/Defense/Magic Resistance +20% | When equipping certain weapon typesAttack/Magic/Defense/Magic Resistance +25% |
3. Relics can be strengthened to enhance the activation effect.
– If you have already acquired additional artifacts, the remaining number will be displayed, and you can use them as enhancement materials.
– Select the relic you want to strengthen, and use 1~4 relics of the same grade as reinforcement materials to strengthen the relic.
– Relics can be strengthened up to +4, and the reinforcement fee for each tier is as follows.
Enhancement target rating | Reinforcement Fees |
Unpaid | 10 million Adena |
Class D | 100 million Adena |
Grade C | 3000 million Adena |
Grade B | 3 million Adena |
Grade A | 10 million Adena |
– Relics of all ranks have a change in probability based on the number of reinforcement materials registered.
Reinforcement Fees | The probability of success in reinforcement according to the number of reinforcement materials |
1 pc. | 15% |
2 pc. | 35% |
3 pc. | 60% |
4 pc. | 100% |
4. By synthesizing artifacts, you can obtain relics of a higher rank.
– If you have already acquired additional artifacts, the remaining number will be displayed, and you can use them as synthetic materials.
– If you collect 4 artifacts of the same rank and succeed in synthesizing them, you will probabilistically obtain a relic of a higher rank or a relic of the same rank.
– If you use a relic of grade C or higher as a synthetic material, you can get a relic shard if the synthesis fails, and you can use it in ‘Crafting – Other – Relic Summon Rights’.
Synthetic material grades | One-time fee | Items to be earned in case of failure |
Unpaid | 3 million Adena | none |
Class D | 30 million Adena | none |
Grade C | 100 million Adena | Class B Relic Shards |
Grade B | 1 million Adena | Class A Relic Fragments |
5. When you acquire a relic for the first time, the relic corresponding to the ‘Relic Collection’ is automatically registered, and when you collect all the necessary relics, the relic collection effect is activated.
– Relic collection information, status, and effects can be found in the ‘Collections’ tab.
– Some ‘Relic Collections’ have buff conditions.
6.. Once you have obtained an artifact of class A or B, it can be replaced or confirmed in the ‘Relic-Confirmed’ tab.
– Relic can be replaced up to 7 times within 5 days from the time of acquisition, and will be replaced with one of the same class artifacts except the current relic.
– Even after the time when it can be replaced, you still need to press the Confirm button to get the relic.
– When you replace an artifact, you will consume ‘Einhasad’s Gold Coins’, and the cost will increase as the number of replacements increases.
– When the list of relic replacements reaches 100, the use of functions such as summoning/synthesizing relics is restricted
Replacement fee (Einhasad’s gold coins) | |||||
rating | Round 1 | Round 2 | Round 3 | Round 4 | Round 5 |
Grade B | 100 | 500 | 900 | 1,300 | 1,700 |
Grade A | 1,000 | 5,000 | 9,000 | 13,000 | 17,000 |
[Hunting Grounds]
1. Added new hunting grounds ‘Lank Lizardman Garrison’ and ‘Lank Lizardman Temple’.
– ‘Lank Lizardman Garrison’ and ‘Lank Lizardman Temple’ are hunting grounds specializing in growth parties.
– Teleport – can move from the list of hunting grounds in the town of Gludio.
– The levels and list of monsters that appear in the hunting ground are as follows:
Lank Lizardman Garrison (Level 126) | Lank Lizardman Temple (Level 128) |
Commander Lank Lizardman | Lank Lizardman Watcher |
Palim Lizardman Volunteer Archer | Lank Lizardman Shaman |
Palim Lizardman Volunteers | Lank Lizardman Berserker |
Mel Lizardman Volunteers | Lank Lizardman Destroyer |
Mel Lizardman | Tanta Lizardman Volunteers |
Delu Lizardman Volunteer | Tanta Lizardman Sorcerer |
– | Lank Lizardman Watchman |
– | Lank Lizardman Guardian |
– If you kill monsters in the hunting grounds, you can get the following rewards.
Eligible Items | ||
Smelting stone crystal | Black Mithril | Angel’s Feather |
Orihukon gemstone | Dragon’s scales | Blood Soul Beads |
Shining Aden Treasure Chest [Step 2] | - |
– If you use the ‘Shining Aden Treasure Chest [Step 2]’ item, you can get one of the following items according to a set probability.
Eligible Items | ||
1 Helios Shaper | 1 Helios cutter | 1 Helios Slasher |
1 Helios Avenger | 1 Helios Fighter | 1 Helios Stormer |
1 Helios Thrower | 1 Helios suit | 1 Helios Buster |
1 Helios caster | 1 Helios Retractor | 1 Helios Dualsword |
1 Helios Dual Dagger | 1 Helios Dualblunt | 1 IDIOS helmet [for heavy armor] |
1 idios breastplate [for heavy armor] | 1 idios gaiter [for heavy armor] | 1 idios gauntlet [for heavy armor] |
1 IDIOS boot [for heavy armor] | 1 idios shield | 1 IDIOS leather helmet [for light armor] |
1 IDIOS Leather Armor [for light armor] | 1 IDIOS leather leggings [for light armor] | 1 idios leather glove [for light armor] |
1 IDIOS leather boot [for light armor] | 1 idios circlet [for lobes] | 1 idios tunic [for robes] |
1 idios hozu [for robes] | 1 idios globe [for robes] | 1 IDIOS shoe [for the robe] |
1 idios sigil | 1 Krishna Shapers | 1 Krishna cutters |
1 Krishna Slashers | 1 Krishna Avenger | 1 Krishna Fighters |
1 Krishna Stormers | 1 Krishna Throwers | 1 Krishna Suits |
1 Krishna Busters | 1 Krishna casters | 1 Krishna Retractors |
1 Krishna Dual Swords | 1 Krishna Dual Daggers | 1 Krishna Dualblunts |
1 Leviathan helmets [for heavy armor] | 1 Leviathan breastplates [for heavy armor] | 1 Leviathan gaiters [heavy armor] |
1 Leviathan Gauntlets [for heavy armor] | 1 Leviathan boots [for heavy armor] | 1 Leviathan Shield |
1 Leviathan leather helmets [for light armor] | 1 Leviathan Leather Armor [for light armor] | 1 Leviathan leather leggings [for light armor] |
Two Leviathan leather gloves [for light armor] | Two Leviathan leather boots [for light armor] | 1 Leviathan Circlets [for lobes] |
1 Leviathan tunics [for robes] | 1 Leviathan Hozu [for robes] | 1 Leviathan Globes [for robes] |
Two Leviathan shoes [for robes] | 1 Leviathan Sigil | 1 Dark Weapon Enhancement Stone |
1 Dark Armor Enhancement Stones | 1 Bloody Weapon Enhancement Stone | 1 Bloody Armor Enhancement Stones |
40 ethers | 20 ethers | 12 ethers |
8 ethers | 4 Solaris | 3 Solaris |
2 Solaris | 1 Solaris | 1 Decision of Fighting Spirit |
1 Guardian Decision | 1 Decision of the Dawn | 300,000 Adena |
– Added [Step 1] to the additional name of the existing ‘Shining Aden Treasure Chest’ item.
2. On Monday, at 9 p.m., the boss monster “Coatl” will appear in the central area of the “Lank Lizardman Temple”.
Monster name | level |
Coatl | 128 |
– Coatl’s abode is a PVP zone, and experience does not decrease when killed in battles between users.
– In Coatl’s abode, you can’t register and use free teleports, or summon a party.
– From Coatl’s abode, you will be transported to the town of Gludio Castle, which is the point of return when you restart.
– In the event of the death of Coatl, the party or coalition to which the user who made the last attack is given the right to obtain the item
– When you defeat Coatl, you can get the following rewards:
Eligible Items | ||
2 Krishna Shapers | 2 Krishna cutters | 2 Krishna Slashers |
2 Krishna Avenger | 2 Krishna Fighters | 2 Krishna Stormers |
2 Krishna Throwers | 2 Krishna Suits | 2 Krishna Busters |
2 Krishna casters | 2 Krishna Retractors | 2 Krishna Dual Swords |
2 Krishna Dual Daggers | 2 Krishna Dualblunts | 2 Leviathan helmets [for heavy armor] |
2 Leviathan breastplates [for heavy armor] | 2 Leviathan gaiters [heavy armor] | 2 Leviathan Gauntlets [for heavy armor] |
2 Leviathan boots [for heavy armor] | 2 Leviathan leather helmets [for light armor] | 2 Leviathan Leather Armor [for light armor] |
2 Leviathan leather leggings [for light armor] | Two Leviathan leather gloves [for light armor] | Two Leviathan leather boots [for light armor] |
2 Leviathan Circlets [for lobes] | 2 Leviathan tunics [for robes] | 2 Leviathan Hozu [for robes] |
2 Leviathan Globes [for robes] | Two Leviathan shoes [for robes] | 1 mask of Serenia |
1 dragon’s necklace | 1 dragon’s earring | 1 Dragon’s Ring |
5 Dark Orbs | Gran Cain’s Weapon Enhancement Order Book-1 L Grade | Gran Cain’s Armor Enhancement Spellbook-1 L Grade |
1 integer of Coatl | 3 Dark Armor Enhancement Stones | 3 Bloody Armor Enhancement Stones |
Two aura of shining saiha | Two aura of shining saiha | 2 Shining Guardian Spirits |
1 Shining Guardian Spirits | 2 aura of shining gems | 1 aura of shining gems |
Cain’s House Soul Stone – 6 Level 1 [Weapon] | Mermeden’s House Stone – 6 Level 1 [Weapon] | Riona’s House Soul – 6 Level 1 [Weapon] |
Pantheon’s Soul Stone – 6 Level 1 [Weapon] | Lionel’s House Soul Stone – 6 Level 1 [Weapon] | Cain’s House Soul Stone – 7 Level 1 [Weapon] |
Mermeden’s House Stone – 7 Level 1 [Weapon] | Riona’s House Soul – 7 Level 1 [Weapon] | Pantheon’s Soul Stone – 7 Level 1 [Weapon] |
Lionel’s House Soul Stone – 7 Level 1 [Weapon] | Cain’s House Soul Stone – 8 Level 1 [Weapon] | Mermeden’s House Stone – 8 Level 1 [Weapon] |
Riona’s House Soul – 8 Level 1 [Weapon] | Pantheon’s Soul Stone – 8 Level 1 [Weapon] | Lionel’s House Soul Stone – 8 Level 1 [Weapon] |
Cain’s House Soul Stone – 9 Level 1 [Weapon] | Mermeden’s House Stone – 9 Level 1 [Weapon] | Riona’s House Soul – 9 Level 1 [Weapon] |
Pantheon’s Soul Stone – 9 Level 1 [Weapon] | Lionel’s House Soul Stone – 9 Level 1 [Weapon] | – |
– Added a new collection.
Collection Name | Registered Items | quantity | effect |
The Power of Coatl | Coatl’s Essence | 1 pc. | 2% of all critical probabilities,2% increase in all critical damage |
A box of blessings | Shining Aden Treasure Chest (Phase 2) | 120 pc. | Increased Defense/Magic Resistance by 3% |
– The ‘Essence of Coatl’ item can be obtained by defeating the boss monster ‘Coatl’.
3. Adjusted the spawn time of the field boss and changed the balance.
Boss name | Day | Spawn time |
Queen ant | Monday | 20 o’clock |
Orpen | Tuesday | 20 o’clock |
Rod Ishica | Wednesday | 20 o’clock |
guillotine | Thursday | 20 o’clock |
Anakim | Friday | 20 o’clock |
release | Saturday | 20 o’clock |
– Field bosses have been added to the “Critical Chance Tolerance” and “Critical Damage Resistance” passives.
– HP has been lowered with the addition of passives.
[Quest]
1. Added quests that can be performed in the new hunting grounds ‘Lank Lizardman Garrison’ and ‘Lank Lizardman Temple’ areas.
Quest name | Recurring type | Performance conditions |
Explore the Lank Lizardman Garrison | Onetime | Level 126 |
Rank Lizardman Temple Prisoner Rescue 1 | Onetime | Level 126, complete the quest ‘Explore the Lank Lizardman Garrison’ |
Rank Lizardman Temple Prisoner Rescue 2 | Onetime | Level 126, complete the quest ‘Rescue the Prisoners of the Lank Lizardman Temple 1’ |
– If the above quests meet the requirements, you can start them by clicking the quest name in the list of possible quests in the quest UI.
2. Newly placed monsters have been added to the target monsters of the next quest in ‘Lank Lizardman Garrison’ and ‘Lank Lizardman Temple’.
Quest name |
Honors 1st, the one who discovered the limit |
Honors 2nd, those who go beyond the limits |
Honors 3rd, the one who removed the limit |
Honors 4th, reaching a new level |
Honors 5th, Leader of Power |
Honors 6th, Master of New Power |
The 7th Round of Honors, the Bond of Power |
Your brother in chains |
3. Improved the way quest missions progressed by clicking on NPCs after moving to a specific area of the quest mission.
– If you move in front of an NPC to talk to using the teleport provided after accepting the quest, the mission will automatically proceed and a quest-specific dialogue window will pop up.
– If you don’t use the quest-only teleport, you can proceed with the mission by clicking on the NPC as before.
Quest name | Related NPCs |
A New Way | Training assistant Tarti |
A New Wind | Training assistant Tarti |
A New Life | Training assistant Tarti |
The Pioneer’s Path | Training assistant Tarti |
Discovery of Wind Elemental Objects | Ambassador Raimund |
Teresia’s death | Ambassador Raimund |
A Mysterious Encounter | Growth Helper Tarti |
The identity of the facilitator | Ambassador Raimund |
Restoring the Prophecy Device | Ambassador Raimund |
To Gerenios | Grand Vizier Gerenios |
Cohesive magical energy | Growth Helper Tarti |
Transfer to Aden | Herphea |
One Step to Destiny 1 | Volodos |
Another Step to Destiny 1 | Laphrasia |
Ingredients of nobility 1 | Evan Graham |
Ingredients of nobility 4 | Lionel Hunter |
[Skills]
1. Changed the settings of 5 skills that can prevent preemptive attacks from monsters.
Skill name | What’s changed? |
Devil’s Movement | Duration: 60 seconds, cooldown time: 90 seconds, fixed |
Devil’s Movement Time Enchantment | Duration increases by +0.5~+1 second depending on the enchantment stage |
Assisting | Duration 60 secondsCooldown time 120 seconds Fixed |
Vehicle Ability | |
Silent Move | Increased MP consumption |
Silent Tab |
2. Fixed an issue where the anomaly type of Shine Maker’s ‘Trick Fiesta’ skill was changed to ‘Chaos’ and did not work normally for monsters with ‘Anomaly Immunity’.
3. Fixed an issue where magic attack skill damage with an anomaly type was applied abnormally.
– Fixed an issue where damage was amplified for those who did not possess the Immunity effect and damage was greatly reduced for those who possessed it.
– The balance of some classes has been adjusted to compensate for the balance according to the normal application of damage.
class | Skill name | level | What’s changed? |
Feo Wizard | Grand Magic Weapon Mastery | 1~12 | Added +15% magic skill power effect |
Saihaj Shea | Superior Blunt Weapon Mastery | 1~19 |
[Other changes]
1. Fixed an issue where the target marker size in the riding state was maintained even after the ride was released.
2. When performing multiple reinforcements, if you register equipment with a higher reinforcement level, the lower reinforcement has been improved so that it passes faster than before.
3. Fixed an issue where monsters in the Turek Orc Camp hunting ground would spawn in an abnormal location.
4 The operation of the special symbol and Chinese character list window has been modified so that it works normally.
5 Fixed a typo in the ‘Prophecy Attribution’ quest.
6 Fixed an issue where it was not possible to register the blood alliance mark.
7 Fixed an issue where smelting with circlet smelter with a non-tradeable setting would guide the smelting cost to a value greater than the actual smelting cost consumed.
8. In the Guillotine Boss Monster area, you will be taken to the village of Dion Castle, which is the return point when restarting.